Path of Exile Update 3.16.0d Patchnotizen Carlos Hurtado
Update 3.16.0d has arrived for weg of the exile, and here is the complete list of changes and corrections added to this patch. The expansion Scourge has given many players a reason to return to Path of Exile. Since the extension went live, the game rose from around 9,000 players to 75,000. Since the scourge extension has gone live, many corrections were made and the same thing happened in this patch. There have also been some improvements and optimizations, so most players should feel a difference after this patch. Everything is new with Path of Exile Update 3.16.0d.
PATH OF EXILE UPDATE 3.16.0D patchoties
We are located in the second week of Path of Exile: Scourge and prepare for the provision of Patch 3.16.0D, which contains a variety of changes and bug fixes, including a fix that resolves the counteracting modifiers of scourge objects. We will publish this patch tomorrow. In the meantime, we have prepared a preview of the patchotes for you.
This patch contains improvements in scourge objects and cards and fixes a variety of small and medium mistakes.
Improvements of the scourge
Chested objects can not produce any disadvantages that would directly counteract your benefits. For example, an object with added physical damage can not produce no physical damage as a disadvantage. The description of the card modifier s Scourging, which changes in nightmare when killing a rare or unique enemy, has been updated to reflect its functionality more accurately. The amount of blood obtained by killing enemies in cards with this modifier was also increased. The Card Modifier Scourging, which puts you in the nightmare when reaching the maximum blood, has a slight loss of blood over time, although the amount of blood lost when killing a scourge monster is 0.4% (previously 0, 5%) was reduced. In addition, you now lose the entire blood if you change from Nightmare. Chested cards that change into the nightmare when reaching the maximum blood can no longer teleport you into an Incursion if you change out of the nightmare.
The damage of the craft Delve Spider Flacker Strike was reduced. The damage of the exploding capsules in the boss fight on the stagnation card was reduced. The options of the rank 1 defense manufacturing bank now cost 4 balls of transformation (previously 6 balls of the change). The siren weapon microtransaktion found in the shop was renamed in Trident weapon.
An error has been fixed in the Sentinels of Absolution, which were summoned via intuitive link, were not attacked. An error has been fixed in which disease carrier indicated the wrong maximum separation value in the tooltip of the skill strip when assigned the passive championship that increases this value. An error has been fixed where Tempest Shield had to be reactivated after logging out. An error has been fixed where Raise Spectre could sometimes bring the wrong servant. It has been fixed a bug where the Mirage Archer Support Power Siphon was able to support, making the skill useless. An error has been fixed, through which the effects of the passive keystone of the wind dancer could be triggered when hit by a spell. An error has been fixed in which the passive deadliness did not influence remarkable rain skills. An error has been fixed, through which the BlackFlame Unique Ring no kill credits for enemies killed by Ignite. An error has been fixed in which the modifier for veiled suffixes for bows that granted a percentage of the multiplier for fire damage over time. An error has been fixed through which the FLASK modifier that provides immunity to mutilation or prevent the duration when used while being mutilated or hindered, did not work properly. An error has been resolved through which the suffix modifier, which has reduced vial loads and applied vials offered a raised effect, was categorized as a prefix modifier in the craft bench. An error has been fixed, through which the boss of the stagnation card sometimes tend to summon your location, rather than at the location of your destination. An error has been fixed, by the Jaesyn and the Creator of Mires could not create a clone on the unique card Hallowed Ground. An error has been fixed, through which the reef card boss continued to spawn henchmen after death. An error has been fixed in which the damage of the darkness was slightly higher over time at depths of less than 1000 than intended. An error has been fixed in which the opening of a chronicle of Atzoatl no credit for the challenge support you the masters of abandoned granted. An error has been fixed in which group members could not interact with Zana mission portals after leaving the missionary area. An error has been fixed, through the group members sometimes could not see the map portals of the group guide in a guilding club. An error has been fixed to prevent the monster in Nightmare prevented that discovered hiding discovered completely cleared. Fixed crash of two instances.
In addition to the many bug fixes, this patch brought some improvements to some scourge objects with contradictory effects that made them less effective and confusing. After this update, players will experience a total of less crashes, two instance crashes were fixed in this update, so the stability should be better. Update 3.16.0b has made many changes to the basic game and expansion, so you should go there and read all the small optimizations that you have implemented last week.
Way of exile is now available for PC, PS4 and Xbox ONE. Further information about the patch can be found on the official PATH OF EXILE website.
Post a Comment